Skip to content

Modify Hurt Sound#

Since v1.0.0

Modifies the sound played when the entity that has the power takes damage.

Type ID: voile:modify_hurt_sound

Fields#

Field Type Default Description
silent Boolean false Determines whether the hurt sound is played or not.
sound Identifier optional If specified, this sound event is played.
sounds Array of Identifiers optional If specified, a random sound event from this array is played.
volume Float 1.0 The volume of the sound event(s).
pitch Float 1.0 The pitch of the sound event(s).

Examples#

{
    "type": "voile:modify_hurt_sound",
    "sound": "minecraft:entity.ghast.hurt"
}

This example will replace the hurt sound of the entity that has the power with the minecraft:entity.ghast.hurt sound event.