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Modify Footstep Sound#

Since v1.0.0

Modifies the sound played when the entity that has the power walks on a block.

Type ID: voile:modify_footstep_sound

Fields#

Field Type Default Description
silent Boolean false Determines whether footstep sounds are played or not.
sound Identifier optional If specified, this sound event is played.
sounds Array of Identifiers optional If specified, a random sound event from this array is played.
volume Float 1.0 The volume of the sound event(s).
pitch Float 1.0 The pitch of the sound event(s).

Examples#

{
    "type": "voile:modify_footstep_sound",
    "silent": true
}

This example will mute the footsteps of the entity that has the power.

{
    "type": "voile:modify_footstep_sound",
    "sounds": [
        "minecraft:block.sand.step",
        "minecraft:block.gravel.step"
    ],
    "volume": 0.5,
    "pitch": 1.5
}

This example will replace the footstep sound of the entity that has the power with the minecraft:block.sand.step and minecraft:block.gravel.step sound events with a volume of 0.5 and a pitch of 1.5.